As you may have seen from the URL of this website, my name is Celine de Wijs and this is my personal portfolio for Game Development.
I started playing games thanks to my History teacher at middle school. He talked about Assassin’s Creed and said it was a good and fun way to gain some knowledge about certain events and people in history. Together with my dad and my little sister, we got some of them and played them until completion. It got me hooked. Soon I started playing lots of other games, up until the point that I wanted to make them myself.
I applied for the study Game Art at HKU, University of the Arts in Utrecht and I got accepted. During my first year I got introduced to programming, starting with Python in Processing. I loved it. I loved the way I could create visual things with code. When we finally learned about Unity and C#, I knew I wanted to switch from Art to Development and learn more about programming. So I did.
I focus mainly on programming gameplay. My skills include working in Unity3D with C#, and a bit of Unreal Engine 4 and C++. Right now I’m mostly interested in developing my skills in C++.
I also like to write tools that make creating games a bit easier for designers and artists and I’m highly interested in game AI.